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From its conception as a commercial to its debut on the big screen, Space Jam tactically overcame hurdle after hurdle. Its game plan increased production of animation, included tricks for overcoming green screen difficulties, and had moment after moment of obscure current references (current for the time at least.) There was even a moment when a character needed to be replaced. This episode of DYKM explores the development and production of Space Jam and all of its little hidden gems.
Thank you to everyone who helped!
This episode was voiced by Yungtown: https://www.youtube.com/user/yungtown/
This episode was edited by Khalid Shahin: https://www.youtube.com/user/KhalidSMShahin
This episode was scripted by Furst: https://www.youtube.com/user/tehfurst